Roadmap

Dynamic Grabbing - Physically Picking up objects based on Collision

So I think we should have a better Grabbing system. Much like that of Bone works or HL:AL

Where we Physically Pick up objects our Finger bones Goes around the Collision of the Object Dynamically

The Little Laser is not very helpful to Props as the Origin Point of an Object may not be accurate. It helps pick up objects at a distance, but some of us want to grasp onto Objects and then throw it naturally.

Obviously for Compatibility Objects that have this incorporated would need to be updated for this. to not break compatibility with older Game Objects.